School Hackathons

A hackathon is an intensive, inquiry-based event at which participants find complementary collaborators, unpack problems, conduct customer discovery, prototype and test possible solutions, and persuasively communicate their ideas. While originally conceived of as a tech-focused event, the hackathon model can be applied more broadly to help students generate a wide range of both tech and non-tech solutions.

Conducted over one to two full days, a hackathon is a highly efficient and powerful teaching tool that can be harnessed for a variety of applications at your school:

  1. At the start of a major group project – to help students form teams and prototype early ideas that can be tested and improved upon throughout the remainder of the project.
  2. At the end of a major unit of study or course – to get students to apply knowledge gained through the unit or course to prototype real-world solutions.
  3. As part of a Specialist High Skills Major (SHSM) – to deliver the six hours of Innovation, Creativity and Entrepreneurship training recently added to SHSM programming.

Collaborate with MaRS to design and host a hackathon: Contact us at to learn more.